![]() ![]() Sure, Micro Machines was always very much a multiplayer-centric title and that is definitely catered for, both locally up to four players with Skirmish, and online with Quick Play, Ranked, and Special Event. Sliding around an icy pond, getting caught up on everyday objects, such as spoons or toy soldiers, skidding around a Cheerio-marked corner on spilt milk, or getting eaten by a Hungry Hippo whilst tootling across the marble munching play area of the game with the same name - all hazards facing those that choose to Micro Machine.įirst impressions, then? Well, Brian Blessed bellowing a very loud welcome in his latest role as the race announcer is certainly a great, if unexpected, start to proceedings however, the first thing that is immediately noticeable upon hitting the menu screen is the lack of any kind of single-player option. Long regarded as the vehicular equivalent of Honey, I Shrunk the Kids, it provides the means to wrecklessly drive twelve different sets of wheels around a few familiar locales, such as the garden, a breakfast table, a science lab, and a games room. ![]() Codemasters, already knowing full well that it has been sitting on a series built firmly on the foundations of those childhood memories playing with die cast toy cars, has no doubt sensed that the time is right for a Micro-naissance and has finally gone and slapped down the Ace in the nostalgia deck. It's fair to say that lot of people look back at Micro Machines fondly and have even possibly wondered why it hasn't played a more prominent role of late given that it last appeared on a console way back in 2006. Nostalgia is a powerful drug that can occasionally be abused, often leading to disappointment and for the most part should probably left back in the past where it belongs. Micro Machines World Series marks the long overdue debut of Codemasters toy box racer on the current generation of consoles. Games such as Super Bomberman, Worms and the original Micro Machines ruled the roost, wormed their way into the nation's collective hearts and have continued to endure in some form or other in the years since. During this dark unconnected period, couch bound multiplayer reigned supreme and the man with the multi-tap adaptor (remember those?) was king. While this current level of connectivity is mostly taken for granted by the kids of today, digitally dominating gaming rivals during the pre-World Wide Web era was something that could only take place in very close proximity. ![]() However, this is an age when casual competition can be conjured up seemingly out of thin air without having to leave the house and, not only that, negate any need to be wearing trousers while doing so. If this all sounds like your cup of tea you can check out the trailer down below as well as some screenshots, but if that's not enough, you can also check out our preview.Back in the good old pre-Internet days, the mere thought of playing a videogame competitively against a large number of opponents scattered across the globe sounded like the kind of far-fetched concept that would cost half a year's salary to partake in. "You can master one vehicle collecting all the 25+ customisations, but then have a whole host of variety choosing and mastering all the other vehicles in the game." "Players will quickly gain an affinity with a particular vehicle and find it suits their style of play," he continued. and arsenal! Each gives players a different way to play and enjoy the game, meaning fans of the series will have plenty to sink their teeth into." Codemasters and Koch Media have released the second gameplay trailer for Micro Machines World Series, coming to PC, PS4, and Xbox One on June 23, showing a bit more of what fans can expect from this nostalgia-fuelled racer.Ĭhief Game Designer Gavin Cooper says: "For the first time in a Micro Machines game, every car has its own entirely distinct personality. ![]()
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